![]() ![]() ![]() This will also allow Commando to be more confident in killing another Scrake or 2. Having more ammo lets you kill more zeds, and allows you to have more room for error by giving you significant ammo increases to the usual two guns that you carry. The FAL in particular can wipe out a Fleshpound before reloading, and before we discuss the FAL recoil, HPR gives you a MASSIVE 50% recoil reduction.Īll of this said, Eat Lead has absolutely no advantages unless you wanna spray the stoner at trash for longer, which is a gimmick that loses all charm pretty quick.Ī similar argument can be made about Tenacious vs. Now, taking into account HPR, upgrades, the FAL, etc: Commando is a reliable Scrake killer with the right weapons (Usually some combination of FAL, AK12, Scar, what have you). It barely takes that many shots to kill a Siren, Husk backpacks nullify the danger they present, and Commandos can kill bloats with relative ease. Most trash can die in one or two body shots (most being one). Especially with the fact that there is already a 50% mag extension perk that you can take WITH HPR already. There are only advantages to taking HPR over Eat Lead. ![]() They don't seem to understand why Hollow Point Rounds (HPR) is so damn good over eat lead (and many players don't seem to get why having a useless skill is not good). Originally posted by Ryan, Acquirer of Toes: ![]()
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